Arabian Mate
Arabian Mate: a mating pattern that traps the king by removing escape squares.
Open: Arabian MateA simple glossary to understand chess concepts, tactics, rules and variants. Select a letter to filter the list.
Showing 108 term(s)
Arabian Mate: a mating pattern that traps the king by removing escape squares.
Open: Arabian MateBack-Rank Mate: a mating pattern that traps the king by removing escape squares.
Open: Back-Rank MateBackward Pawn: a pawn-structure concept (weaknesses, majorities, passed pawns) that drives plans.
Open: Backward PawnBad Bishop: a tactical motif that can win material or force a sequence.
Open: Bad BishopA practical pawn-endgame rule for judging whether a king can stop a distant passed pawn.
Open: Bähr RuleBattery: a tactical motif that can win material or force a sequence.
Open: BatteryBishop: a piece (or piece family) and its typical role on the board.
Open: BishopBoden's Mate: a mating pattern that traps the king by removing escape squares.
Open: Boden's MateA book move is a known opening move that has been played, studied, and accepted as part of opening theory. It does not mean the move is automatically best in e…
Open: Book MoveCarlsbad Pawn Structure: a pawn-structure concept (weaknesses, majorities, passed pawns) that drives plans.
Open: Carlsbad Pawn StructureCastling: a rule/practical concept that affects move legality or the result.
Open: CastlingCenter: a tactical motif that can win material or force a sequence.
Open: CenterCheck: a rule/practical concept that affects move legality or the result.
Open: CheckCheckmate: a mating pattern that traps the king by removing escape squares.
Open: CheckmateCheckmate With Bishop And Knight: a mating pattern that traps the king by removing escape squares.
Open: Checkmate With Bishop And KnightCheckmate With King And Queen: a mating pattern that traps the king by removing escape squares.
Open: Checkmate With King And QueenCheckmate With King and Rook: a mating pattern that traps the king by removing escape squares.
Open: Checkmate With King and RookCheckmate With Two Bishops: a mating pattern that traps the king by removing escape squares.
Open: Checkmate With Two BishopsCheckmate With Two Knights: a mating pattern that traps the king by removing escape squares.
Open: Checkmate With Two KnightsCombination: a tactical motif that can win material or force a sequence.
Open: CombinationConnected Passed Pawns: a pawn-structure concept (weaknesses, majorities, passed pawns) that drives plans.
Open: Connected Passed PawnsCross-Check: a tactical motif that can win material or force a sequence.
Open: Cross-CheckAttraction occurs when a player entices a piece to a square (often using an active, but not a passive sacrifice) where it will later come under attack. This ca…
Open: DecoyDistraction (sometimes called deflection) involves forcing the opponent to move a piece that was previously guarding important squares or pieces. This motif co…
Open: DeflectionDesperado: a tactical motif that can win material or force a sequence.
Open: DesperadoBringing pieces from their starting squares to active squares where they influence the game.
Open: DevelopmentA discovered attack occurs when a player moves a piece which opens up an attack that was previously blocked by the moving piece. This attack may be on either a…
Open: Discovered AttackDiscovered Check: a tactical motif that can win material or force a sequence.
Open: Discovered CheckAn opposition pattern where kings are not adjacent but the same tempo logic still controls entry squares.
Open: Distant OppositionA Double Attack occurs when two or more pieces simultaneously attack multiple opponent pieces or important squares. The opponent can't counter all threats so l…
Open: Double AttackDouble Check: a tactical motif that can win material or force a sequence.
Open: Double CheckDoubled Pawns: a pawn-structure concept (weaknesses, majorities, passed pawns) that drives plans.
Open: Doubled PawnsDraw: a rule/practical concept that affects move legality or the result.
Open: DrawEn Passant: a pawn-structure concept (weaknesses, majorities, passed pawns) that drives plans.
Open: En PassantEn Prise: a tactical motif that can win material or force a sequence.
Open: En PriseAn exchange sacrifice is a move where the player deliberately loses a rook for a knight or bishop to gain advantage in subsequent moves.
Open: Exchange SacrificeExchanging Pieces: a tactical motif that can win material or force a sequence.
Open: Exchanging PiecesA fianchetto is a setup where a bishop is developed to b2, g2, b7, or g7 after moving the b-pawn or g-pawn one square. From there, the bishop controls a long d…
Open: FianchettoFile: a rule/practical concept that affects move legality or the result.
Open: FileA pawn endgame pattern for deciding whether one king can stop two separated passed pawns.
Open: Floating SquareFool's Mate: a mating pattern that traps the king by removing escape squares.
Open: Fool's MateForced Move: a tactical motif that can win material or force a sequence.
Open: Forced MoveA Fork occurs when a single piece attacks multiple opponent pieces or important squares.
Open: ForkFortress: an endgame technique/rule used to convert or defend positions.
Open: FortressHanging Pawns: a pawn-structure concept (weaknesses, majorities, passed pawns) that drives plans.
Open: Hanging PawnsHanging Piece: a tactical motif that can win material or force a sequence.
Open: Hanging PieceInterference occurs when a player cuts the defensive contact between two enemy pieces, removing the guard of one or both of them, thus creating potential targe…
Open: InterferenceIsolated Pawn: a pawn-structure concept (weaknesses, majorities, passed pawns) that drives plans.
Open: Isolated PawnIsolated Queen's Pawn: a pawn-structure concept (weaknesses, majorities, passed pawns) that drives plans.
Open: Isolated Queen's PawnSquares the stronger king must reach to force promotion in king-and-pawn endings.
Open: Key SquaresKing: a piece (or piece family) and its typical role on the board.
Open: KingThe king often reaches targets just as fast diagonally as directly, so route choice matters in endings.
Open: King GeometryKing Hunt: a tactical motif that can win material or force a sequence.
Open: King HuntHow exposed or protected the king is, including pawn cover, escape squares, and attacking lines.
Open: King SafetyKnight: a piece (or piece family) and its typical role on the board.
Open: KnightKnight's Tour: a tactical motif that can win material or force a sequence.
Open: Knight's TourLegal's Mate: a mating pattern that traps the king by removing escape squares.
Open: Legal's MateLucena Position: an endgame technique/rule used to convert or defend positions.
Open: Lucena PositionMajor Piece: a piece (or piece family) and its typical role on the board.
Open: Major PieceMaroczy Bind: an opening concept (idea/plan) with typical plans.
Open: Maroczy BindThe total value of pieces and pawns. Winning material usually means gaining a lasting advantage.
Open: MaterialMinor Piece: a piece (or piece family) and its typical role on the board.
Open: Minor PieceMinority Attack: an opening concept (idea/plan) with typical plans.
Open: Minority AttackNovelty: an opening concept (idea/plan) with typical plans.
Open: NoveltyOpposition: an endgame technique/rule used to convert or defend positions.
Open: OppositionOutpost: a tactical motif that can win material or force a sequence.
Open: OutpostOverloading occurs when a defensive piece is required to protect more than one piece or square at a time, but can only perform one of the defensive tasks adequ…
Open: OverloadingPassed Pawn: a pawn-structure concept (weaknesses, majorities, passed pawns) that drives plans.
Open: Passed PawnPawn: a pawn-structure concept (weaknesses, majorities, passed pawns) that drives plans.
Open: PawnPawn Break: a pawn-structure concept (weaknesses, majorities, passed pawns) that drives plans.
Open: Pawn BreakA forcing pawn sequence, often with sacrifices, that creates a decisive passed pawn.
Open: Pawn BreakthroughPawn Chain: a pawn-structure concept (weaknesses, majorities, passed pawns) that drives plans.
Open: Pawn ChainPawn Majority: a pawn-structure concept (weaknesses, majorities, passed pawns) that drives plans.
Open: Pawn MajorityPawn Promotion: a pawn-structure concept (weaknesses, majorities, passed pawns) that drives plans.
Open: Pawn PromotionAn endgame race where both sides push passed pawns and count who promotes first.
Open: Pawn RacePawn Storm: a pawn-structure concept (weaknesses, majorities, passed pawns) that drives plans.
Open: Pawn StormPawn Structure: a pawn-structure concept (weaknesses, majorities, passed pawns) that drives plans.
Open: Pawn StructurePawn Types: a pawn-structure concept (weaknesses, majorities, passed pawns) that drives plans.
Open: Pawn TypesPerpetual Check: a tactical motif that can win material or force a sequence.
Open: Perpetual CheckPhilidor Position: an endgame technique/rule used to convert or defend positions.
Open: Philidor PositionHow much your pieces influence useful squares, lines, targets, and threats.
Open: Piece ActivityAn absolute pin occurs when an attacked piece is in front of, and in the same line of attack as the pinned piece's king. The pinned pieced is therefore not abl…
Open: PinPoisoned Pawn: a pawn-structure concept (weaknesses, majorities, passed pawns) that drives plans.
Open: Poisoned PawnProphylaxis: a tactical motif that can win material or force a sequence.
Open: ProphylaxisProtected Passed Pawn: a pawn-structure concept (weaknesses, majorities, passed pawns) that drives plans.
Open: Protected Passed PawnQueen: a piece (or piece family) and its typical role on the board.
Open: QueenA queen sacrifice is a move where the player deliberately loses a queen to gain advantage in subsequent moves.
Open: Queen SacrificeAn indirect king opposition pattern where the kings occupy opposite corners of a rectangle.
Open: Rectangular OppositionRemoving The Defender: a tactical motif that can win material or force a sequence.
Open: Removing The DefenderRook: a piece (or piece family) and its typical role on the board.
Open: RookRook Lift: a tactical motif that can win material or force a sequence.
Open: Rook LiftA theoretical queen-vs-rook-pawn ending where the corner and stalemate ideas can save the weaker side.
Open: Rook Pawn on the Seventh vs QueenA sacrifice is a move where the player deliberately loses a piece to gain advantage in subsequent moves. Tactical sacrifices usually result in an imminent mate…
Open: SacrificeScholar's Mate is the beginner mating pattern where the queen and bishop attack f7/f2 early, often after e4, Qh5, Bc4 and Qxf7#.
Open: Scholar's MateSimplification: a tactical motif that can win material or force a sequence.
Open: SimplificationThe player attacks a piece of the opponent, which cannot move without exposing a square or piece of lesser or equal value behind it to attack. The front piece…
Open: SkewerA smothered mate occurs when the king is trapped on the back rank or side file, and is unable to escape an attack from a knight due to being hemmed in by their…
Open: Smothered MateSquare Rule: an endgame technique/rule used to convert or defend positions.
Open: Square RuleStalemate happens when the player to move is not in check but has no legal move. The game ends immediately in a draw.
Open: StalemateStrategy: a tactical motif that can win material or force a sequence.
Open: StrategyTempo: a rule/practical concept that affects move legality or the result.
Open: TempoThreefold Repetition: a rule/practical concept that affects move legality or the result.
Open: Threefold RepetitionA piece is trapped when it has no safe squares to escape to thus making it highly susceptible to capture. While mated kings are technically trapped, this tag s…
Open: Trapped PieceA maneuver that returns to the same position with the move changed, often to force zugzwang.
Open: TriangulationA tag used when the position requires an underpromotion for tactical reasons. Often the underpromotion is done to avoid stalemate, but other reasons are possib…
Open: UnderpromotionThe discovery form of a windmill attack wins multiple pieces by using several discovered checks chained together. A rook discovering attacks from a bishop is a…
Open: WindmillZugzwang: an endgame technique/rule used to convert or defend positions.
Open: ZugzwangZwischenzug (a German word for in-between move or intermediate move) refers to a tactic where the player postpones an anticipated move in order to make a forci…
Open: ZwischenzugNo terms found